Orc
Feared for their aggression, Orcs have wandered these lands for generations. Their hunger is endless, and their brutal maces leave nothing but ruin.
Orcs are hostile enemies introduced in the v0.1.0-chapter1a
update. They are first encountered in Act 2 - The Forest
and are characterized as strong and agressive
Stats:
Level:
4+
HP: 100 (+ Level)
Strength: 15 (+ Level)
Speed: 5
Intelligence: 5
Defense: 10 (+ Level)
Loot Table "orc"
AP Bonus: 0-1
Loot Table
Orc's Mace
5%
Health Potion
20%
In Battle
Orcs typically attack alone, Orcs have very strong melee attacks, which can stagger the player for a few turns, immobilizing them
Enemy Behavior
Orcs have a 50% chance to smash attack and a 50% chance to use the basic attack. Orcs will still attempt to smash the player if the player is currently staggered, showing no mercy in combat
Attacks
Smash Attack
The Orc smashes the ground at the player, creating a shockwave which can stagger the player. It also deals heavy AOE damage (In Multi-battles). This attack has a 30% chance to miss
Damage Formula
base_strength + strength variation = total_damage
base_strength: The Orc's strength stat
strength_variation: Random strength varation (-2 to 2)
Special Effects
The player has a 20% chance to be staggered, preventing actions for 1-2 turns
Version History
v0.1.0-chapter1a
Added Orc
v0.1.2-chapter1a
The Orc in Act 2 now drops 3 Health Potions in addition to their regular loot
Last updated